ARTISTIC ANATOMY WITH DAN CROSSLAND
A good 3D sculptor can make viewers and critics question whether the work was produced traditionally or digitally. Anatomy is an essential part of good sculpture and for all 3D artists wishing to excel in their craft.
In this comprehensive online course, 3D modeling expert Daniel Crossland will expand your understanding of human anatomy and physiology. This 8 week course teaches anatomy in a way that is clear, concise and easy to digest. In hands-on projects, you will also learn how to translate this knowledge into 3D forms.
Take your sculptures to the next level of realism and appeal by adding accuracy and expression to your work.
In this comprehensive online course, 3D modeling expert Daniel Crossland will expand your understanding of human anatomy and physiology. This 8 week course teaches anatomy in a way that is clear, concise and easy to digest. In hands-on projects, you will also learn how to translate this knowledge into 3D forms.
Take your sculptures to the next level of realism and appeal by adding accuracy and expression to your work.
What You Get |
Self-Paced $299 per student |
8 training lectures in 1080HD |
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8 project assignments |
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1 year streaming access to lecture videos |
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VIP access to our Mold3D Academy Facebook group Learn, network and share with your peers |
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CLASS OVERVIEWSkill Level
Intermediate to Advanced ZBrush experience.
What You'll Learn
Lesson Plan
Lecture 1: Understand the general proportions of the male and female form, also looking over the skeletal system and defining bony landmarks. Lecture 2: Sculpting the anatomy of the arm/ defining muscles/ Muscles of the upper arm / Muscles of the forearm. Lecture 3: Sculpting the anatomy of the chest and abdominal region. Lecture 4: Sculpting the major anatomy of the back / muscles of the upper back / muscles of the lower back. Lecture 5: Sculpting the anatomy of the lower body / hip / groin / glute regions. Lecture 6: Sculpting the anatomy of the leg / upper leg / lower leg / gesture and rhythms. Lecture 7: Sculpting the anatomy of human hands and feet looking into structure and gesture to give your models a stronger more grounded feel. Lecture 8: Sculpting the human head and neck, looking into major facial muscles groups, eye placement. |
MEET YOUR INSTRUCTOR
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Who should take this class?
What you need
This class was recorded using Zbrush 4 R7
- 3D artists who want to finally get a grasp on learning human anatomy.
- 3D Modelers who want to improve their ability to sculpt the human form.
- Learning the foundations to take your figurative art to the next level of realism.
- Overall improving your anatomy skills.
What you need
- ZBrush Software
- High Speed Internet Connection
This class was recorded using Zbrush 4 R7
TESTIMONIALS
I can't be more satisfied. The improvement in my sculpting skills was noticeable since the first class. Dan taught us in a very passionate and profound way... he gave us a new way of observing and admiring human sculpture, really appreciate that. Thanks a lot Dan!
- Carlos Nogue
Mr. Crossland was patient and showed how to "see" better, as he puts "with honest eyes". This is on top of his knowledge and sculpting techniques.
I haven't had this much fun learning something besides the software for many years. As an artist in many disciplines, anatomy has always presented the biggest challenge for me. Working with Mr. Crossland has been liberating and most enjoyable and I am able to apply the knowledge into my work immediately. The lessons broken down as they are lets the brain take in the machine that the human body is in smaller parts and in a more understandable way. I'm grateful to Mold3D for offering this opportunity, and glad to have made some new friends along the way. Regards and respect -J
-James Neely
Daniel was a phenomenal teacher. His recorded lectures were very effective in explaining anatomy for the purpose of sculpting. The sculpting demos were incredibly refreshing and informative. Daniel is the opposite of the type of teacher that throws tons of redundant terminology and information at you and bogs you down before you even being to sculpt. He keeps his lectures short and to the point. His sculpting methods also follow that philosophy since he seems to achieve a lot more with just a few simple sculpting brushes and techniques (very standard, no-frills approach to sculpting in ZBrush). And it simply works. He's a masterful sculptor and great artist. And I've honestly seen a significant improvement in the way that I sculpt and approach anatomy now thanks to him... I feel like it's a strong class with a phenomenal teacher as is.
You guys are the best. Thank you Mold3D for such an awesome course. Thank you Edward and Megan for all your help behind the scenes. And a big thanks to Daniel Crossland, who's just an overall great guy and an awesome artist and teacher!
- Cristian Panaite
Questions about this class? Contact us here